- neoGFX animation is as simple as... - 3 Updates
- So Alf P. Steinbach's shitty little "C++ Enthusiasts" Facebook group... - 1 Update
- Mutex with Spin-Count - 7 Updates
- "C++20: The Advantages of Modules" by Rainer Grimm - 1 Update
- 944 FPS - 2 Updates
- Recursive spinlock - 11 Updates
Mr Flibble <flibbleREMOVETHISBIT@i42.co.uk>: May 13 12:41PM +0100 On 13/05/2020 11:47, Bart wrote: >> IOW, to you it may seem simple, to me it is just gibberish. And the nesting of different braces <({ sprinkled with names reminds me of LISP code. > Isn't this just normal C++ code? Just reams of auto, {}, <>, :: and liberal sprinkling of 'const'. > Graphics programming like this really needs a clean scripting language. neoGFX will come with a scripting engine but I also provide the option to easily do stuff directly in C++. /Flibble -- "Snakes didn't evolve, instead talking snakes with legs changed into snakes." - Rick C. Hodgin "You won't burn in hell. But be nice anyway." – Ricky Gervais "I see Atheists are fighting and killing each other again, over who doesn't believe in any God the most. Oh, no..wait.. that never happens." – Ricky Gervais "Suppose it's all true, and you walk up to the pearly gates, and are confronted by God," Byrne asked on his show The Meaning of Life. "What will Stephen Fry say to him, her, or it?" "I'd say, bone cancer in children? What's that about?" Fry replied. "How dare you? How dare you create a world to which there is such misery that is not our fault. It's not right, it's utterly, utterly evil." "Why should I respect a capricious, mean-minded, stupid God who creates a world that is so full of injustice and pain. That's what I would say." |
Jorgen Grahn <grahn+nntp@snipabacken.se>: May 13 11:51AM On Wed, 2020-05-13, Christian Gollwitzer wrote: >> auto explosion = ecs.create_entity(archetypes::explosion, >> explosionMaterial, explosionAnimation); > IOW, to you it may seem simple, to me it is just gibberish. I guess C++ isn't for everyone. /Jorgen -- // Jorgen Grahn <grahn@ Oo o. . . \X/ snipabacken.se> O o . |
Mr Flibble <flibbleREMOVETHISBIT@i42.co.uk>: May 13 05:29PM +0100 On 13/05/2020 06:27, Christian Gollwitzer wrote: >> auto explosion = ecs.create_entity(archetypes::explosion, explosionMaterial, explosionAnimation); > IOW, to you it may seem simple, to me it is just gibberish. And the nesting of different braces <({ sprinkled with names reminds me of LISP code. > Christian That was an example of how clean using neoGFX is even before further functional decomposition; I have since added more helper functions so the equiavalent code is now: auto const explosionAnimation = ng::regular_sprite_sheet_to_renderable_animation(ecs, "explosion", ":/test/resources/explosion.png", ng::vec2u32{ 4u, 4u }, 0.05); auto const testExplosion = ecs.create_entity(archetypes::explosion, explosionAnimation.material, explosionAnimation.filter); I suggest you stop being such an negative egregious cockwomble and/or learn to use C++ properly. /Flibble -- "Snakes didn't evolve, instead talking snakes with legs changed into snakes." - Rick C. Hodgin "You won't burn in hell. But be nice anyway." – Ricky Gervais "I see Atheists are fighting and killing each other again, over who doesn't believe in any God the most. Oh, no..wait.. that never happens." – Ricky Gervais "Suppose it's all true, and you walk up to the pearly gates, and are confronted by God," Byrne asked on his show The Meaning of Life. "What will Stephen Fry say to him, her, or it?" "I'd say, bone cancer in children? What's that about?" Fry replied. "How dare you? How dare you create a world to which there is such misery that is not our fault. It's not right, it's utterly, utterly evil." "Why should I respect a capricious, mean-minded, stupid God who creates a world that is so full of injustice and pain. That's what I would say." |
Mr Flibble <flibbleREMOVETHISBIT@i42.co.uk>: May 11 12:48PM +0100 On 11/05/2020 12:04, Alf P. Steinbach wrote: > The posting that got you blocked was apparently a link to a YouTube video with Kenny Rogers, after a history of some (just a few) off topic postings among about equally many accepted ones. However, a number of other postings were deleted in the same action. I can't see what those were about but likely they were previously accepted postings removed automatically by Facebook: the Facebook machinery is not ideal. > - - - > The C++ Enthusiasts group was started by Prasoon Suarav, and is now about 9000 members with three admins. I started a sister group about the in-practice, as a place to direct one particular beginner who flooded Enthusiasts with less generally interesting postings, and that group is now roughly 11 500 members. You are not blocked there and would be a welcome new member, in particular in view of your GUI work. Could you post a link to that group please Alf? /Flibble -- "Snakes didn't evolve, instead talking snakes with legs changed into snakes." - Rick C. Hodgin "You won't burn in hell. But be nice anyway." – Ricky Gervais "I see Atheists are fighting and killing each other again, over who doesn't believe in any God the most. Oh, no..wait.. that never happens." – Ricky Gervais "Suppose it's all true, and you walk up to the pearly gates, and are confronted by God," Byrne asked on his show The Meaning of Life. "What will Stephen Fry say to him, her, or it?" "I'd say, bone cancer in children? What's that about?" Fry replied. "How dare you? How dare you create a world to which there is such misery that is not our fault. It's not right, it's utterly, utterly evil." "Why should I respect a capricious, mean-minded, stupid God who creates a world that is so full of injustice and pain. That's what I would say." |
chad altenburg <cdalten@gmail.com>: May 14 07:41PM -0700 FIGHT FIGHT TAKE IT OFF JERRY JERRY |
Bonita Montero <Bonita.Montero@gmail.com>: May 13 09:10AM +0200 So everything is fine now: #if defined(_MSC_VER) #define _CRT_SECURE_NO_WARNINGS #include <Windows.h> #pragma warning(disable: 6031) #pragma warning(disable: 6387) #pragma warning(disable: 26495) #elif defined(__unix__) #include <semaphore.h>
Subscribe to:
Post Comments (Atom)
|
No comments:
Post a Comment