- "C++20: The Advantages of Modules" by Rainer Grimm - 1 Update
- Mutex with Spin-Count - 11 Updates
- neoGFX (C++) ECS-based sprite animation - 1 Update
- Recursive spinlock - 6 Updates
- 944 FPS - 4 Updates
| Lynn McGuire <lynnmcguire5@gmail.com>: May 12 06:14PM -0500 "C++20: The Advantages of Modules" by Rainer Grimm http://www.modernescpp.com/index.php/cpp20-modules "Modules are one of the four big features of C++20: concepts, ranges, coroutines, and modules. Modules promise a lot: compile-time improvement, isolation of macros, the abolition of header files, and ugly workarounds." Lynn |
| Bonita Montero <Bonita.Montero@gmail.com>: May 12 10:49PM +0200 Here's again the mutex with adjustable spin-count an the benchmark: C++: #if defined(_MSC_VER) #define _CRT_SECURE_NO_WARNINGS #include <Windows.h> #elif defined(__unix__) #include <semaphore.h>
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