- I think i have found another problem about garbage collecting.. - 1 Update
- I correct a typo, read again.. - 2 Updates
- How do you have a "finer" control over garbage collecting in Java and C# and the like ? - 1 Update
- And now you are understanding me more - 1 Update
- Xamarin uses a garbage collector - 1 Update
- I am a more experienced programmer now - 1 Update
- Delphi is still better for many things - 1 Update
- About the disadvantages of GC - 1 Update
- More precision.. - 1 Update
- Again about Lockfree algorithms - 1 Update
Sky89 <Sky89@sky68.com>: May 02 10:16PM -0400 Hello.. I think i have found another problem about garbage collecting.. When you want to "force" garbage collecting in Java and C# and the like to free "immediatly" the memory to optimize more the system, this will be "expensive", it is like you will make the serial part of a parallel program "bigger", because Java and C# are amortizing garbage collecting by not running it "every" time to collect each object.. this is the big problem of garbage collecting of Java and C# and the like, and now i am becoming more smart. Thank you, Amine Moulay Ramdane. |
Sky89 <Sky89@sky68.com>: May 02 09:49PM -0400 Hello.. I correct a typo, read again.. How do you have a "finer" control over garbage collecting in Java and C# and the like ? for example when you have some objects that contain "big" data and you want to release them "immediatly" to free memory immediatly to optimize more the system, this is not possible in Java and C# and the like and this is not good. And now you are understanding me more, this is why i have "invented" my "Scalable" reference counting with efficient support for weak references, and it works with Delphi and FreePascal and Lazarus, and i will also port it to C++Builder, here it is and it is very powerful: https://sites.google.com/site/aminer68/scalable-reference-counting-with-efficient-support-for-weak-references Thank you, Amine Moulay Ramdane. |
Sky89 <Sky89@sky68.com>: May 02 10:05PM -0400 On 5/2/2018 9:49 PM, Sky89 wrote: > want to release them "immediatly" to free memory immediatly to optimize > more the system, this is not possible in Java and C# and the like and > this is not good. Sorry, i correct: I think it will work in C# but not in Java. |
Sky89 <Sky89@sky68.com>: May 02 09:42PM -0400 Hello.. How do you have a "finer" control over garbage collecting in Java and C# and the like ? for example when you have some objects contains "big" data and you want to release them "immediatly" to free memory immediatly to optimize more the system, this is not possible in Java and C# and the like and this is not good. And now you are understanding me more, this is why i have "invented" my "Scalable" reference counting with efficient support for weak references, and it works with Delphi and FreePascal and Lazarus, and i will also port it to C++Builder, here it is and it is very powerful: https://sites.google.com/site/aminer68/scalable-reference-counting-with-efficient-support-for-weak-references Thank you, Amine Moulay Ramdane. |
Sky89 <Sky89@sky68.com>: May 02 08:22PM -0400 Hello, And now you are understanding me more, this is why i have "invented" my "Scalable" reference counting with efficient support for weak references, and it works with Delphi and FreePascal and Lazarus, and i will also port it to C++Builder, here it is and it is very powerful: https://sites.google.com/site/aminer68/scalable-reference-counting-with-efficient-support-for-weak-references This is why i wrote before that: Xamarin uses a garbage collector this is why it has a big disadvantage: https://www.xamarin.com/ Read again to understand better what i want to say: I am a more experienced programmer now, and i can tell you this: if you want to compare programming languages , that's not enough, you have to be more smart, if you want to be able to do Rapid Application Development and avoid the disadvantages of garbage collectors, i will advice you to use Lazarus and/or C++Builder and/or Delphi , they are now like the best on this ! this is why i am using them, they are better than Visual C++ on RAD and they are more capable programming languages that come with a sophisticated RAD and IDE , for example Lazarus works on Windows and Mac OS X and Linux, look for example at Lazarus here: http://www.lazarus-ide.org/ And don't forget what i have said before about the disadvantages of GC to understand better why C++Builder and Delphi and Lazarus are very useful: "Perhaps the most significant problem is that programs that rely on garbage collectors often exhibit poor locality (interacting badly with cache and virtual memory systems), occupy more address space than the program actually uses at any one time, and touch otherwise idle pages. These may combine in a phenomenon called thrashing, in which a program spends more time copying data between various grades of storage than performing useful work. They may make it impossible for a programmer to reason about the performance effects of design choices, making performance tuning difficult. They can lead garbage-collecting programs to interfere with other programs competing for resources" Thank you, Amine Moulay Ramdane. |
Sky89 <Sky89@sky68.com>: May 02 08:00PM -0400 Hello, Xamarin uses a garbage collector this is why it has a big disadvantage: https://www.xamarin.com/ Read again to understand better what i want to say: I am a more experienced programmer now, and i can tell you this: if you want to compare programming languages , that's not enough, you have to be more smart, if you want to be able to do Rapid Application Development and avoid the disadvantages of garbage collectors, i will advice you to use Lazarus and/or C++Builder and/or Delphi , they are now like the best on this ! this is why i am using them, they are better than Visual C++ on RAD and they are more capable programming languages that come with a sophisticated RAD and IDE , for example Lazarus works on Windows and Mac OS X and Linux, look for example at Lazarus here: http://www.lazarus-ide.org/ And don't forget what i have said before about the disadvantages of GC to understand better why C++Builder and Delphi and Lazarus are very useful: "Perhaps the most significant problem is that programs that rely on garbage collectors often exhibit poor locality (interacting badly with cache and virtual memory systems), occupy more address space than the program actually uses at any one time, and touch otherwise idle pages. These may combine in a phenomenon called thrashing, in which a program spends more time copying data between various grades of storage than performing useful work. They may make it impossible for a programmer to reason about the performance effects of design choices, making performance tuning difficult. They can lead garbage-collecting programs to interfere with other programs competing for resources" Thank you, Amine Moulay Ramdane. |
Sky89 <Sky89@sky68.com>: May 02 07:36PM -0400 Hello.. I am a more experienced programmer now, and i can tell you this: if you want to compare programming languages , that's not enough, you have to be more smart, if you want to be able to do Rapid Application Development and avoid the disadvantages of garbage collectors, i will advice you to use Lazarus and/or C++Builder and/or Delphi , they are now like the best on this ! this is why i am using them, they are better than Visual C++ on RAD and they are more capable programming languages that come with a sophisticated RAD and IDE , for example Lazarus works on Windows and Mac OS X and Linux, look for example at Lazarus here: http://www.lazarus-ide.org/ And don't forget what i have said before about the disadvantages of GC to undertand better why C++Builder and Delphi and Lazarus are very useful: "Perhaps the most significant problem is that programs that rely on garbage collectors often exhibit poor locality (interacting badly with cache and virtual memory systems), occupy more address space than the program actually uses at any one time, and touch otherwise idle pages. These may combine in a phenomenon called thrashing, in which a program spends more time copying data between various grades of storage than performing useful work. They may make it impossible for a programmer to reason about the performance effects of design choices, making performance tuning difficult. They can lead garbage-collecting programs to interfere with other programs competing for resources" Thank you, Amine Moulay Ramdane. |
Sky89 <Sky89@sky68.com>: May 02 06:25PM -0400 Hello, As you know i am working with Delphi, i am also working with C++.. Delphi is still better for many things, and you have to get more "technical" to understand it, this is why you have to look at this following video about Delphi that is more technical: Why are C# Developers choosing Delphi to create Mobile applications https://www.youtube.com/watch?v=m8ToSr4zOVQ Thank you, Amine Moulay Ramdane. |
Sky89 <Sky89@sky68.com>: May 02 05:35PM -0400 Hello, About the disadvantages of GC: "Perhaps the most significant problem is that programs that rely on garbage collectors often exhibit poor locality (interacting badly with cache and virtual memory systems), occupy more address space than the program actually uses at any one time, and touch otherwise idle pages. These may combine in a phenomenon called thrashing, in which a program spends more time copying data between various grades of storage than performing useful work. They may make it impossible for a programmer to reason about the performance effects of design choices, making performance tuning difficult. They can lead garbage-collecting programs to interfere with other programs competing for resources" Thank you, Amine Moulay Ramdane. |
Sky89 <Sky89@sky68.com>: May 02 02:04PM -0400 Hello, More precision.. Again about Lockfree algorithms I wrote in my previous post about Lockfree algorithms, i think that Lockfree algorithms without an appropriate Backoff algorithm and a Jitter are much slower than Lock based algorithms(read my previous posts to understand it), so you have to add the following Backoff+Jitter and Lockfree algorithms will become faster than Lock based algorithms, read the following carefully: https://aws.amazon.com/blogs/architecture/exponential-backoff-and-jitter/ So now i will finish soon my new FIFO queue that is node based and that is "Waitfree" on the producer side and Lockfree on the consumer side, it will use my new "scalable" reference counting and it will use an efficient Backoff algorithm with an efficient Jitter to be faster than Lock based algorithms. And i will finish soon my new Lockfree LIFO stack that will use an efficient Backoff algorithm with an efficient Jitter to be faster than lock based algorithms. They will be work with C++ and Delphi and FreePascal, so stay tuned ! Thank you, Amine Moulay Ramdane. |
Sky89 <Sky89@sky68.com>: May 02 01:24PM -0400 Hello.. Again about Lockfree algorithms I wrote in my previous post about Lockfree algorithms, i think that Lockfree algorithms without an appropriate Backoff algorithm and a Jitter are not efficient, so you have to add the following Backoff+Jitter and Lockfree algorithms will become more efficient than Lock based algorithms, read the following carefully: https://aws.amazon.com/blogs/architecture/exponential-backoff-and-jitter/ Thank you, Amine Moulay Ramdane. |
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