- Class declaration - 5 Updates
- neoGFX -- game controllers - 3 Updates
- Linker error I've never seen before - 1 Update
Ian Collins <ian-news@hotmail.com>: Apr 10 11:26AM +1200 On 10/04/2020 02:20, ΓΓΆ Tiib wrote: > that assignments must be bland and uninspiring to extreme? > This felt like assignment from novice level scholar, advanced > use concepts of "foo" and "bar" to maximize on it. Would any C++ class endorse using char* for a name class member? -- Ian. |
Jorgen Grahn <grahn+nntp@snipabacken.se>: Apr 10 05:10AM On Thu, 2020-04-09, Ian Collins wrote: >> This felt like assignment from novice level scholar, advanced >> use concepts of "foo" and "bar" to maximize on it. > Would any C++ class endorse using char* for a name class member? The code had an early 1990s feel to it in general, so that part didn't seem so unusual. A teacher stuck in the past feels like a fairly likely explanation. /Jorgen -- // Jorgen Grahn <grahn@ Oo o. . . \X/ snipabacken.se> O o . |
"ΓΓΆ Tiib" <ootiib@hot.ee>: Apr 09 10:23PM -0700 On Friday, 10 April 2020 08:10:22 UTC+3, Jorgen Grahn wrote: > The code had an early 1990s feel to it in general, so that part > didn't seem so unusual. > A teacher stuck in the past feels like a fairly likely explanation. Judging by some stack overflow questions C++ curriculum in (at least some parts of) India still involves things like <conio.h>, <iostream.h> and Borland C. |
Juha Nieminen <nospam@thanks.invalid>: Apr 10 09:29PM > Judging by some stack overflow questions C++ curriculum in (at least > some parts of) India still involves things like <conio.h>, > <iostream.h> and Borland C. There are surprisingly many servers out there that are, for some reason, stuck with gcc 4. Of course even that is miles more modern than Borland C for DOS. |
Jorgen Grahn <grahn+nntp@snipabacken.se>: Apr 10 10:21PM On Fri, 2020-04-10, Juha Nieminen wrote: >> <iostream.h> and Borland C. > There are surprisingly many servers out there that are, for some > reason, stuck with gcc 4. gcc 4 is the default compiler in RedHat <mumble> 7, and 8 was only fairly recently out. That may be part of the reason. #7 came in 2014 I believe. > Of course even that is miles more modern than Borland C for DOS. Yes, gcc 4 has fairly/nearly complete C++11 support, and doesn't really cripple your designs. (Except notably std::regex is broken.) /Jorgen -- // Jorgen Grahn <grahn@ Oo o. . . \X/ snipabacken.se> O o . |
Mr Flibble <flibbleREMOVETHISBIT@i42.co.uk>: Apr 10 08:50PM +0100 This weekend I will be implementing game controller support (joysticks/gamepad/console controllers) in neoGFX. #cpp #gamedev #coding #neoGFX https://pastebin.com/8GCGKKFi That is all. /Flibble -- "Snakes didn't evolve, instead talking snakes with legs changed into snakes." - Rick C. Hodgin "You won't burn in hell. But be nice anyway." – Ricky Gervais "I see Atheists are fighting and killing each other again, over who doesn't believe in any God the most. Oh, no..wait.. that never happens." – Ricky Gervais "Suppose it's all true, and you walk up to the pearly gates, and are confronted by God," Byrne asked on his show The Meaning of Life. "What will Stephen Fry say to him, her, or it?" "I'd say, bone cancer in children? What's that about?" Fry replied. "How dare you? How dare you create a world to which there is such misery that is not our fault. It's not right, it's utterly, utterly evil." "Why should I respect a capricious, mean-minded, stupid God who creates a world that is so full of injustice and pain. That's what I would say." |
Mr Flibble <flibbleREMOVETHISBIT@i42.co.uk>: Apr 10 09:51PM +0100 On 10/04/2020 20:50, Mr Flibble wrote: > #cpp #gamedev #coding #neoGFX > https://pastebin.com/8GCGKKFi > That is all. A more permanent link: https://github.com/i42output/neoGFX/blob/master/include/neogfx/hid/i_game_controller.hpp /Flibble -- "Snakes didn't evolve, instead talking snakes with legs changed into snakes." - Rick C. Hodgin "You won't burn in hell. But be nice anyway." – Ricky Gervais "I see Atheists are fighting and killing each other again, over who doesn't believe in any God the most. Oh, no..wait.. that never happens." – Ricky Gervais "Suppose it's all true, and you walk up to the pearly gates, and are confronted by God," Byrne asked on his show The Meaning of Life. "What will Stephen Fry say to him, her, or it?" "I'd say, bone cancer in children? What's that about?" Fry replied. "How dare you? How dare you create a world to which there is such misery that is not our fault. It's not right, it's utterly, utterly evil." "Why should I respect a capricious, mean-minded, stupid God who creates a world that is so full of injustice and pain. That's what I would say." |
"Chris M. Thomasson" <chris.m.thomasson.1@gmail.com>: Apr 10 02:03PM -0700 On 4/10/2020 1:51 PM, Mr Flibble wrote: >> (joysticks/gamepad/console controllers) in neoGFX. >> #cpp #gamedev #coding #neoGFX >> https://pastebin.com/8GCGKKFi Fwiw, here is the raw link, pure text, no ads: https://pastebin.com/raw/8GCGKKFi :^) |
Sam <sam@email-scan.com>: Apr 10 12:06AM -0400 Frederick Gotham writes: > libMonkey.so: undefined reference to `log_info' > collect2: error: ld returned 1 exit status > I've never seen a linker do this before. This happens to be the most common linking failure error. > Any got a clue what's going on? Code in libMonkey.so is referencing those symbols, which are nowhere to be found. You have to figure out where they are defined, and then figure out why it's not getting linked correctly. That's pretty much it. There aren't really that many different ways of explaining what "undefined reference" means. It always means one thing: undefined reference. |
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