Tuesday, December 30, 2014

Digest for comp.lang.c++@googlegroups.com - 9 updates in 4 topics

Luca Risolia <luca.risolia@linux-projects.org>: Dec 30 04:10AM +0100

Il 29/12/2014 18:37, Lynn McGuire ha scritto:
 
> We use new and delete a lot in our base classes since we are memory
> constrained in the Win32 environment.
 
std::unique_ptr has been designed so that it can take the same size as a
pointer by default, isn't this the case for Win32?
legalize+jeeves@mail.xmission.com (Richard): Dec 30 04:29AM

[Please do not mail me a copy of your followup]
 
Lynn McGuire <lmc@winsim.com> spake the secret code
 
>We use new and delete a lot in our base classes since we are memory
>constrained in the Win32 environment.
 
By "memory constrained" am I to infer you are talking about stack
space?
 
Why naked new and not std::unique_ptr<> or some sort of container?
--
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Lynn McGuire <lmc@winsim.com>: Dec 30 03:32PM -0600

On 12/29/2014 10:29 PM, Richard wrote:
>> constrained in the Win32 environment.
 
> By "memory constrained" am I to infer you are talking about stack
> space?
 
We run out of Win32 space if we are not careful. Probably heap space since some of our datasets go over one GB. Things are better
not though since we started compressing strings in memory.
 
> Why naked new and not std::unique_ptr<> or some sort of container?
 
This code was written over a decade ago and works well. Never rewrite code that is working well just to use new coding features.
 
Lynn
"Öö Tiib" <ootiib@hot.ee>: Dec 30 02:13PM -0800

On Tuesday, December 30, 2014 11:32:33 PM UTC+2, Lynn McGuire wrote:
 
> > Why naked new and not std::unique_ptr<> or some sort of container?
 
> This code was written over a decade ago and works well. Never rewrite
> code that is working well just to use new coding features.
 
There is difference between writing:
"We used new and delete a lot in our base classes that we wrote over
decade ago."
Or:
"We use new and delete a lot in our base classes since we are memory
constrained in the Win32 environment."
 
First is common, lot of people did it over decade ago. Second is
intriguing because writing naked 'new' and 'delete' in modern C++
adds complexities (and so defects) but does not save resources.
woodbrian77@gmail.com: Dec 30 02:20PM -0800

On Tuesday, December 30, 2014 3:32:33 PM UTC-6, Lynn McGuire wrote:
> not though since we started compressing strings in memory.
 
> > Why naked new and not std::unique_ptr<> or some sort of container?
 
> This code was written over a decade ago and works well. Never rewrite code that is working well just to use new coding features.
 
I disagree with that advice, but in this case you might
be better off sticking with new and delete.
 
Brian
Ebenezer Enterprises - In G-d we trust.
http://webEbenezer.net
Lynn McGuire <lmc@winsim.com>: Dec 30 05:10PM -0600

On 12/30/2014 4:13 PM, 嘱 Tiib wrote:
 
> First is common, lot of people did it over decade ago. Second is
> intriguing because writing naked 'new' and 'delete' in modern C++
> adds complexities (and so defects) but does not save resources.
 
So how would you implement this class without using new? Here is the class and constructor using a reference value:
 
class DesValue : public ObjPtr
{
public:
 
int datatype; // Either #Int, #Real, or #String.
int vectorFlag; // Flag indicating value contains an Array.
int optionListName; // name of the optin list item
int * intValue; // Either nil, an Int, a Real, a String, or an Array thereof.
double * doubleValue;
string * stringValue;
vector <int> * intArrayValue;
vector <double> * doubleArrayValue;
vector <string> * stringArrayValue;
unsigned char * compressedData;
unsigned long compressedDataLength;
vector <unsigned long> uncompressedStringLengths;
std::string * uncompressedString;
int isTouched; // Flag indicating if value, stringValue, or units have been modified since this DesValue was created. Set to
true by setValue, setString, setUnits, and convertUnits.
int isSetFlag; // Flag indicating whether the contents of the DesValue is defined or undefined. If isSet is false, getValue
returns nil despite the contents of value, while getString and getUnits return the empty string despite the contents of stringValue
and units.
int unitsValue; // current string value index in $UnitsList (single or top)
int unitsValue2; // current string value index in $UnitsList (bottom)
string errorMessage; // message about last conversion of string to value
string unitsArgs; // a coded string of disallowed units
 
public:
 
// constructor
DesValue ();
DesValue (const DesValue & rhs);
DesValue & operator = (const DesValue & rhs);
 
// destructor
virtual ~DesValue ();
 
virtual DesValue * clone () { return new DesValue ( * this); }
...
}
 
DesValue::DesValue (const DesValue & rhs)
{
datatype = rhs.datatype;
vectorFlag = rhs.vectorFlag;
optionListName = rhs.optionListName;
if (rhs.intValue)
{
intValue = new int;
* intValue = * rhs.intValue;
}
else
intValue = NULL;
if (rhs.doubleValue)
{
doubleValue = new double;
* doubleValue = * rhs.doubleValue;
}
else
doubleValue = NULL;
if (rhs.stringValue)
{
try
{
stringValue = new string;
* stringValue = * rhs.stringValue;
}
catch (std::bad_alloc &ba)
{
char msg [1024];
sprintf_s (msg, sizeof (msg),
"A memory error has occurred that could not be handled.\n"
"Please try the operation again.\n\n"
"Message: %s\n"
"Size: %d bytes", ba.what (), rhs.stringValue -> size ());
alert (msg);
}
}
else
stringValue = NULL;
if (rhs.intArrayValue)
{
intArrayValue = new vector <int>;
* intArrayValue = * rhs.intArrayValue;
}
else
intArrayValue = NULL;
if (rhs.doubleArrayValue)
{
doubleArrayValue = new vector <double>;
* doubleArrayValue = * rhs.doubleArrayValue;
}
else
doubleArrayValue = NULL;
if (rhs.stringArrayValue)
{
stringArrayValue = new vector <string>;
* stringArrayValue = * rhs.stringArrayValue;
}
else
stringArrayValue = NULL;
 
if (rhs.compressedData && rhs.compressedDataLength)
{
unsigned long num = rhs.uncompressedStringLengths.size ();
if (vectorFlag && num)
{
// if a vector of strings, copy the uncompressed string lengths
uncompressedStringLengths.resize (num);
 
for (unsigned long i = 0; i < num; i++)
uncompressedStringLengths [i] = rhs.uncompressedStringLengths [i];
}
 
// copy the size of the compressed data
compressedDataLength = rhs.compressedDataLength;
 
// allocate and copy the compressed data
compressedData = (unsigned char *) malloc (rhs.compressedDataLength);
if ( ! compressedData)
alert ("DesValue::DesValue (const DesValue &) - unable to malloc " +
asString (rhs.compressedDataLength) + " bytes");
memcpy_s (compressedData, rhs.compressedDataLength,
rhs.compressedData, rhs.compressedDataLength);
}
else
{
compressedData = NULL;
compressedDataLength = 0;
uncompressedStringLengths.resize (0);
}
 
if (rhs.uncompressedString)
{
uncompressedString = new std::string;
* uncompressedString = * rhs.uncompressedString;
}
else
uncompressedString = NULL;
 
isTouched = rhs.isTouched;
isSetFlag = rhs.isSetFlag;
unitsValue = rhs.unitsValue;
unitsValue2 = rhs.unitsValue2;
errorMessage = rhs.errorMessage;
unitsArgs = rhs.unitsArgs;
}
 
Lynn
"Tobias Müller" <troplin@bluewin.ch>: Dec 30 05:52PM

> I am not against using threads. I was arguing against generic claim of
> Leigh that multithreading is superior solution than multiprocessing.
> Neither is generally superior. Each has usages.
 
That must be a typo. Certainly you meant SAusages.
 
> [...]
 
Tobi
Jack Chuge <zhuge.jack@gmail.com>: Dec 30 11:07PM +0800

Richard 於 2014-11-12 5:12 寫道:
> ahead of time and have them work a solution on their own time at their
> own pace.
 
> Even better than that is to pair program with them for a day.
 
Great points
 
--
Jack
Jack Chuge <zhuge.jack@gmail.com>: Dec 30 10:55PM +0800

BV BV 於 2014-11-14 22:05 寫道:
> Woman's dress in Islam
> According to religion of Islam woman should only display her face and palms of hands in front of foreigner men (indoor and outdoor) and more than that is prohibited.
> Allah Almighty tells prophet Mohamed peace be upon him to order women to do the following: (And tell the believing women to lower their gaze (from looking at forbidden things), and protect their private parts (from illegal sexual acts) and not to show off their adornment except only that which is apparent (like both eyes for necessity to see the way, or outer palms of hands or one eye or dress like veil, gloves, head-cover, apron, etc.), and to draw their veils all over Juyûbihinna (i.e. their bodies, faces, necks and bosoms) and not to reveal their adornment except to their husbands, or their fathers, or their husband's fathers, or their sons, or their husband's sons, or their brothers or their brother's sons, or their sister's sons, or their (Muslim) women (i.e. their sisters in Islâm), or the (female) slaves whom their right hands possess, or old male servants who lack vigour, or small children who have no sense of feminine sex. And let them not stamp their feet so as to reve
al what they hide of their adornment. And all of you beg Allâh to forgive you all, O believers, that you may be successful.){ Sûrat An-Nûr - The Light -verse31}.
> * http://www.boston.com/news/nation/washington/articles/2008/07/11/skin_cancer_on_rise_in_young_women/
> * http://www.medicalnewstoday.com/articles/44764.php
 
> Thank you
 
It's a polite way to lower gaze from both men and women
 
--
Jack
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