Sunday, November 27, 2022

Digest for comp.lang.c++@googlegroups.com - 13 updates in 3 topics

"gdo...@gmail.com" <gdotone@gmail.com>: Nov 27 01:03PM -0800

this is not the best idea for change.
int number = 86.9
could have been handled as an error by the compiler,
much like int number {86.9}
 
assignment, int number = 5; , this is a much less complex thought
and the meaning is clear.
 
string name{"Paul"};
string name = "Paul";
 
why the initialization is preferred syntax for c++20, good grief.
feels like change for change sake.
"gdo...@gmail.com" <gdotone@gmail.com>: Nov 27 02:43PM -0800

if ( int value{7}; value == 7)
{ ... }
else
{...}
 
come on there can't be much use of this can there?
it seems it leads more hacking of code then well thought code.
like, I'm starting typing in code and oh yeah I realize a need an
integer here so let me stick it in. no worries though cause it's scope is limited.
hm? I guess that is in keeping with the 'c' way. I'm looking forward
to a chance to use it. don't think it makes the code more readable or
concise but oh well. '17 . c++20 here we come.
Bonita Montero <Bonita.Montero@gmail.com>: Nov 27 06:11PM +0100

Am 27.11.2022 um 16:54 schrieb Mr Flibble:
>>> VS2022 issues.
 
>> I referred to you past filed bugs.
 
> Why do you want to view those?
 
You don't have filed any bug.
Mr Flibble <flibble@reddwarf.jmc.corp>: Nov 27 05:32PM

On Sun, 27 Nov 2022 18:11:07 +0100, Bonita Montero wrote:
 
 
>>> I referred to you past filed bugs.
 
>> Why do you want to view those?
 
> You don't have filed any bug.
 
You are a child if you think saying that will force me to dig up my past
bug reports just to satisfy your curiosity. I don't have to prove myself
to you.
 
/Flibble
Bonita Montero <Bonita.Montero@gmail.com>: Nov 27 07:36PM +0100

Am 27.11.2022 um 18:32 schrieb Mr Flibble:
 
> You are a child if you think saying that will force me to dig up my past
> bug reports just to satisfy your curiosity. I don't have to prove myself
> to you.
 
You're a liar.
Mr Flibble <flibble@reddwarf.jmc.corp>: Nov 27 06:46PM

On Sun, 27 Nov 2022 19:36:26 +0100, Bonita Montero wrote:
 
>> past bug reports just to satisfy your curiosity. I don't have to prove
>> myself to you.
 
> You're a liar.
 
You're an idiot.
 
/Flibble
Bonita Montero <Bonita.Montero@gmail.com>: Nov 27 08:02PM +0100

Am 27.11.2022 um 19:46 schrieb Mr Flibble:
>>> myself to you.
 
>> You're a liar.
 
> You're an idiot.
 
That's ok if I'm an idiot for you.
But I'm not a liar !
Mr Flibble <flibble@reddwarf.jmc.corp>: Nov 27 08:05PM

On Sun, 27 Nov 2022 20:02:42 +0100, Bonita Montero wrote:
 
 
>> You're an idiot.
 
> That's ok if I'm an idiot for you.
> But I'm not a liar !
 
Neither am I, dear.
 
/Flibble
Vir Campestris <vir.campestris@invalid.invalid>: Nov 27 10:00PM

On 27/11/2022 19:02, Bonita Montero wrote:
 
>> You're an idiot.
 
> That's ok if I'm an idiot for you.
> But I'm not a liar !
 
I don't always agree with Bonita, but this time I do.
 
You're telling us it's so full of bugs you can't use it, but you haven't
filed any reports nor can you tell us what any of them are.
 
Andy
Mr Flibble <flibble@reddwarf.jmc.corp>: Nov 27 10:36PM

On Sun, 27 Nov 2022 22:00:43 +0000, Vir Campestris wrote:
 
 
> You're telling us it's so full of bugs you can't use it, but you haven't
> filed any reports nor can you tell us what any of them are.
 
> Andy
 
As I have said already I don't have the time to create test cases. Do you
even know what a test case is? It is the *least* amount of compilable
code that reproduces the problem. It is not always easy to pare down an
existing codebase into a test case for a bug report especially in the case
of internal compiler errors (ICEs).
 
Also, as with Bonita, I couldn't give one iota of a fuck as to whether you
believe me or not.
 
/Flibble
Gary Scott <garylscott@sbcglobal.net>: Nov 27 10:38AM -0600

On 11/26/2022 8:39 PM, Lynn McGuire wrote:
> not easy to write nor was it easy to maintain.  The plotter/printer
> interface was absolutely horrible, you essentially had to rewrite the
> driver for each plotter or printer model.
 
Its come a long way in 32 years. I've (combined with my employer) paid
them about $50k to upgrade it in many areas. It started out as output
only, similar to mainframe GDDM. But it now has full interactive
graphics editing ability (including segments and transformations and
attribute modifications for pre-drawn segments). Pretty much full CAD
capability and is integrated with openGL if you choose that driver.
It supports 2D and 3D but I've not had the need for 3D other than
playing so I've not worked through that area of support.
 
Gary Scott <garylscott@sbcglobal.net>: Nov 27 10:44AM -0600

On 11/27/2022 10:38 AM, Gary Scott wrote:
> capability and is integrated with openGL if you choose that driver. It
> supports 2D and 3D but I've not had the need for 3D other than playing
> so I've not worked through that area of support.
 
I'll also note that they're really nice people and will fix anything you
need fixed. I've found them extremely responsive. Sometimes though a
problem may be hard to reproduce so providing an example helps a lot. A
problem is that it is a pretty huge code base for the size of the
development/support team, but I've had numerous examples of overnight
updates over the years.
Lynn McGuire <lynnmcguire5@gmail.com>: Nov 27 01:59PM -0600

On 11/27/2022 2:40 AM, Thomas Koenig wrote:
 
>> Writing commercial software requires a lot of code.
 
> This is probably a few decades too late for the interface code, but
> have you looked at GTK and its Fortran binding, fortran-gtk?
 
No, that is not the problem.
 
Thanks,
Lynn
You received this digest because you're subscribed to updates for this group. You can change your settings on the group membership page.
To unsubscribe from this group and stop receiving emails from it send an email to comp.lang.c+++unsubscribe@googlegroups.com.

No comments: