Saturday, October 21, 2017

Digest for comp.lang.c++@googlegroups.com - 7 updates in 3 topics

"Chris M. Thomasson" <invalid_chris_thomasson@invalid.invalid>: Oct 20 08:28PM -0700

On 10/20/2017 8:44 AM, Jorgen Grahn wrote:
 
> Are you sure that's the best way to trick your nephew into serious maths?
 
> Maths and computer science are both about reasoning within set systems,
> but I don't think programming ever helped my interest in maths.
 
Fwiw, imvho, fractals and games have always seemed like a fairly nice
way to introduce both programming and math to youngsters. A kid says
they do not like math and will never end up using a lot of it anyway.
Well, show them a wild fractal animation and/or a cool game, and ask if
they like it. If the answer is anything close to yes: Try to explain to
them how math and programming made it possible. Sometimes, it can create
a lasting spark, so to speak...
 
Jorgen Grahn <grahn+nntp@snipabacken.se>: Oct 21 09:44PM

On Sat, 2017-10-21, Chris M. Thomasson wrote:
> they like it. If the answer is anything close to yes: Try to explain to
> them how math and programming made it possible. Sometimes, it can create
> a lasting spark, so to speak...
 
Yes. But it sounded to me he was going for things like algebra, and
the parts of mathematics that are more about proving things. I may be
wrong, but the connection between that aspect of maths and programming
seems a bit weak.
 
/Jorgen
 
--
// Jorgen Grahn <grahn@ Oo o. . .
\X/ snipabacken.se> O o .
Gareth Owen <gwowen@gmail.com>: Oct 21 03:17PM +0100


> Me: Yes, I know. It is terrible to be 45 years old. I hope that will
> never arrive to you. I hope you die as soon as possible.
 
> End of interview.
 
Amusing, and if this happened in the EU, all kinds of illegal.
Mr Flibble <flibbleREMOVETHISBIT@i42.co.uk>: Oct 21 04:24PM +0100


> I also think this is a bubble which is likely to burst soon,
> but think those hardest hit will be those who have not embraced
> SaaS. Disclaimer: I've been investing in SaaS for over 18 years.
 
Give. It. A. Fucking. Rest. Brian.
 
/Flibble
"Rick C. Hodgin" <rick.c.hodgin@gmail.com>: Oct 21 09:38AM -0700

On Saturday, October 21, 2017 at 11:24:22 AM UTC-4, Mr Flibble wrote:
> Give. It. A. .. . Rest. Brian.
 
> /Flibble
 
Leigh, when you come to accept Christ and He changes you from the
inside out, you will weep with ferocity over the way you harmed
your Lord and Savior by your general ways. It will cause you much
pain and agony to know what Christ endured on that cross to save you
in your sin. You will weep like you never wept before ... wrenchingly
even. With a pain from so deep inside even.
 
That was my experience from when I used to treat people as you do.
It broke my heart when I could see my actions through proper eyes,
through the eyes of Christ.
 
Thank you,
Rick C. Hodgin
"Chris M. Thomasson" <invalid_chris_thomasson@invalid.invalid>: Oct 21 02:38PM -0700

On 10/19/2017 8:44 PM, Melzzzzz wrote:
>> less than 6 on an Atari! Basic and PILOT cartridges, and a tape device
>> to save my programs. Created many experiments. ;^)
> I started with zx spectrum 48k in 1983 when I was 14 ;)
 
Nice!
 
> Of course you had to learn basic as it was interface to computer ;)
 
Fwiw, programming BASIC was very fun to me, as was Logo and PILOT.
Actually, before I knew programming, there was this nagging feeling in
the back of my head: Wanted to figure out how the damn games were
created! Got a Atari 800XL around 1983. Then moved onto Apple IIGS
several years later. Check this out:
 
http://www.calormen.com/jsbasic
(AppleSoft BASIC Online...)
 
;^)
 
 
> These computers nowadays does not make programmers any more...
 
Perhaps.
aminer68@gmail.com: Oct 21 10:06AM -0700

Hello,
 
 
My Scalable Parallel C++ Conjugate Gradient Linear System Solver
Library for Windows and Linux was updated to version 1.65
 
You can download it from:
 
https://sites.google.com/site/aminer68/scalable-parallel-c-conjugate-gradient-linear-system-solver-library
 
 
Thank you,
Amine Moulay Ramdane.
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