- RAII design question - 2 Updates
- MinGW g++ encoding `u8"literal"` with Windows ANSI Western, not UTF-8 - 1 Update
"Alf P. Steinbach" <alf.p.steinbach+usenet@gmail.com>: Jun 13 10:48PM +0200 On 13-Jun-17 6:34 PM, Mr Flibble wrote: >> No, the "nonsense" claim is incorrect, pure nonsense. > You explicitly stated that LSP was about objects not types which is > patently nonsense, No, I was talking about the substitution, that the principle is about. It's not about substituting types, such as substituting types in the C++ declaration of an object. That was very clear the way I wrote it, but not after you successfully trollingly quoted out of context and in new context, part of the paragraph (indeed part of a sentence), where you sniupped that which could inform a reader that your new context was misleading. > as I correctly indicated. No, you trolled. That involves a fair bit of misdirection. Cheers!, - Alf |
Mr Flibble <flibbleREMOVETHISBIT@i42.co.uk>: Jun 14 12:10AM +0100 On 13/06/2017 21:48, Alf P. Steinbach wrote: > No, I was talking about the substitution, that the principle is about. > It's not about substituting types, such as substituting types in the C++ > declaration of an object. Again LSP is about types not objects; objects do not define behaviours types do. The object substitutability you speak of only applies to objects of related types and it is the behaviours as defined by those types that is important not the objects themselves. /Flibble |
Manfred <noname@invalid.add>: Jun 13 09:37PM +0200 On 6/13/2017 8:34 PM, David Brown wrote: > formats to make the UTF characters in the identifiers. Basically, that > means you need an extra layer of pre-processor (or a smart editor) to > use UTF characters in identifiers. Yes, I was referring to identifiers in my last message - indeed an extra layer or a smart editor could do. |
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