Saturday, September 15, 2018

Digest for comp.lang.c++@googlegroups.com - 7 updates in 5 topics

jacobnavia <jacob@jacob.remcomp.fr>: Sep 15 09:23PM +0200


> https://www.recode.net/2018/9/14/17857622/twitter-liberal-employees-conservative-trump-politics
 
> As a Bopper (Biblically oriented programmer)
 
(otherwise known as bigots!)
 
> I wouldn't
> feel comfortable working for a lot of companies in 2018.
 
Yeah, most people try to avoid bigots, they are absolutely unbearable,
and you are no exception.
 
> Years ago I worked at IBM and Southwest Airlines, but
> their policies are no longer supportive of marriage
> (one man + one woman) so I avoid these companies.
 
Yes, good decision. Avoid everything then.
 
> and G-d has been faithful in terms of helping me build an
> increasingly robust code base:
> https://github.com/Ebenezer-group/onwards
 
<quote>
"G-d has been faithful"
<end quote>
 
So, you say that your "G-d" has been faithful?
Faithful to whom?
 
To YOU of course!
 
There we have it. "G-d" is faithful to Ebenezer and Co.
 
Incredible how blind this bigots can be!
Ian Collins <ian-news@hotmail.com>: Sep 16 10:15AM +1200

What about Labour employees or Liberal employees or Green employees?
 
On 16/09/18 05:04, woodbrian77@gmail.com wrote:
 
Ah I see, more religious bigotry. Please bugger off and take your views
elsewhere.
 
--
Ian.
Ian Collins <ian-news@hotmail.com>: Sep 16 10:08AM +1200

On 15/09/18 23:30, Alf P. Steinbach wrote:
>>> Or you can change the call to e.g. `pow( 4., 7)`.
 
>> That won't match either...
 
> Works for me. Why did you think it wouldn't match?
 
I should have said an ambiguous match. Double checked with g++ and clang++:
 
x.cc: In function 'int main()':
x.cc:11:27: error: call of overloaded 'pow(double, int)' is ambiguous
std::cout << pow(4., 7) << '\n';
 
--
Ian.
ram@zedat.fu-berlin.de (Stefan Ram): Sep 15 08:55PM

Compiled by me (S.R.), this is intended for readers who know
the IPA pronunciation notation and can see most Unicode 5.0
characters in their newsreader. The American English
pronunciations are given.
 
&  ~ "reff" (in the cases where it means "reference")
bool  ˈbuːl
c_str  si stɚ
C++  si plʌs plʌs, ~ "see plus plus"
C++ish  si plʌs plʌs ɩʃ, ~ "C++ ish"
cout  si aʊt
deque  dɛk
int  ɪnt
iostream   ɑɪ o striːm
is less  ɪzlɛs
ISO ˈɑɪso (sn), ~ "eye so"
iterator  ˈɪtə ˌret ɚ
lvalue  ~ "L value"
macro   ˈmækroʊ
mingw  mɪn dʒi ˈdʌbəlˌ ju
ostream   o striːm
POD  pi o di
prvalue  pi ɑɚ ˈvælju
rvalue  ~ "R value"
SFINAE  ˈsfi neɪ, ˈɛs fi neɪ
standard ˈstændɚd
std  ~ standard (sh) /ˈstændɚd/, or /stəd/,
or /ɛs tiː diː/
Stephan Lavavej  stɛ fən lɑː wɑː weɪd (really??)
stream strim
template  ˈtɛm plɪt
tuple tuːp(ə)l, tʌp(ə)l
value  ˈvælju
volatile  ˈvɑlətəl (d)
Horizon68 <horizon@horizon.com>: Sep 15 11:25AM -0700

Hello....
 
Why am i implementing GUI components and the process by wich
you organize them into a more interesting and interactive GUI applications ?
 
You can still use Qt GUI libraries or the like , but what
i am doing is "learning" the Delphi and FreePascal community
how to design and to implement the following GUI components
with simple primitives of Wingraph that is like the graph
unit of Turbo Pascal:
 
- Button
- Label
- TextBox
- MessageBox
- Memo
- Panel
- RadioButton
- CheckBox
- ProgressBar
- TreeMenu
- Calendar
 
You have to know that "using" GUI libraries is much easier
but to be able to understand the "inside" of how to
implement sophisticated GUI components from
simple graphical primitives is better and is good to know.
 
More explanation of the GUI components..
 
Now the following GUI components are supported:
 
- Winmenus
- TextBox
- Label
- MessageBox
- Button
 
 
I will soon add a more powerful GUI component called TreeMenu,
it will look like the GUI of a file manager, but you will
be able to click on the callbacks and to search etc.
 
Also i will soon provide you with a calendar GUI component and with a
checkbox component.
 
 
To be able to see how the GUI components are working now,
please download the zip file from here:
 
https://sites.google.com/site/scalable68/winmenus-using-wingraph
 
And run the windows executables demos inside the zip to see
how my units are working, i have also provided you with all
the source code to be able to learn from them.
 
 
And my units are working with Delphi and FreePascal and C++Builder.
 
 
 
Thank you,
Amine Moulay Ramdane.
Horizon68 <horizon@horizon.com>: Sep 15 12:45PM -0700

Hello....
 
WinMenus using wingraph was updated to version 1.21
 
I have corrected something, and now the GUI components of the GUI unit
display correctly.
 
You can download WinMenus using wingraph version 1.21 from:
 
https://sites.google.com/site/scalable68/winmenus-using-wingraph
 
 
Thank you,
Amine Moulay Ramdane.
Horizon68 <horizon@horizon.com>: Sep 15 10:49AM -0700

Hello..
 
More explanation of the GUI components..
 
Now the following GUI components are supported:
 
- Winmenus
- TextBox
- Label
- MessageBox
- Button
 
 
I will soon add a more powerful GUI component called TreeMenu,
it will look like the GUI of a file manager, but you will
be able to click on the callbacks and to search etc.
 
Also i will soon provide you with a calendar GUI component and with a
checkbox component.
 
 
To be able to see how the GUI components are working now,
please download the zip file from here:
 
https://sites.google.com/site/scalable68/winmenus-using-wingraph
 
And run the windows executables demos inside the zip to see
how my units are working, i have also provided you with all
the source code to be able to learn from them.
 
 
And my units are working with Delphi and FreePascal and C++Builder.
 
 
 
Thank you,
Amine Moulay Ramdane.
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